- Short Description:
Expressing emotions can be a difficult job for people suffering from autism spectrum disorder (ASD) both in terms of making facial expression and using vocalisation. We developed an audio synthesis platform to help creating meaningful emotional sounds that can be easily related to certain emotions among typically developed. This project will create a gamification platform on Android devices for autistic children to learn to recognise the emotions behind those sounds generated from the above-mentioned synthesiser.
Objectives:
- Design and develop the game on Android. This includes: game graphics, interaction, communication between the app and Python via OSC, score board.
- Depending on the progress, advanced student can also integrate the audio synthesis engine (currently in Supercollider and Puredata) into Android using the PureData to Android wrapper.
Please note that the teams will be selected by the supervisors on the basis of short applications that students are expected to send to them. Registering to the project in the ekVV will only be regarded as expression of interest; it will not secure a team membership.
Please get in touch with the supervisors for information on the application procedure.
- Required skills
Java, Android development,
Optional skills: libGDX or Unity will be used but can be learned through out the project, PureData, SuperCollider.
Frequency | Weekday | Time | Format / Place | Period | |
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by appointment | n.V. | 18.04.-28.07.2017 |
Module | Course | Requirements | |
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39-M-Inf-GP Grundlagenprojekt Intelligente Systeme | Gruppenprojekt | Ungraded examination
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Student information |
The binding module descriptions contain further information, including specifications on the "types of assignments" students need to complete. In cases where a module description mentions more than one kind of assignment, the respective member of the teaching staff will decide which task(s) they assign the students.