392141 3D and 4D Computer Vision (V) (SoSe 2026)

Contents, comment

Our world is inherently non-rigid at different spatial and temporal scales. Reconstructing and modelling it in 4D from visual observations is a vibrant research field that remains challenging and that has numerous practical applications, for instance, in AR/VR/XR, computer game development, human-computer interaction and sport analytics. The frequent challenges of this field include the ill-posedness of the underlying optimisation problems and settings (e.g., monocular, which is of special interest in Computer Vision) and observed scene conditions (e.g., partial observations, low light or high-speed motions), among many others. The goal of the lecture "3D and 4D Computer Vision" is to introduce foundational concepts of 3D computer vision for deformable and composite scenes (4D = 3D + time) as well as results of the latest research in the field in a systematic and structured manner through generalisation of studied concepts from 3D to 4D cases.

The lecture will cover the fundamentals of 3D computer vision applicable across a wide range of 3D and 4D settings (multiple view geometry, triangulation, stereo vision, bundle adjustment, linear transformations, parametrisations of rotations), different types of visual sensors (RGB, event and depth cameras), 3D and 4D scene representations, deformation models and regularisers, non-rigid structure from motion (NRSfM), shape-from-template, correspondence problems, novel-view synthesis of non-rigid scenes, generative and diffusion models in 4D vision, 3D human pose estimation, egocentric 4D vision as well as video generation of composite scenes. Apart from milestone methods in the field, the lecture will discuss several recent works on 4D vision including state-of-the-art approaches.

Covered Topics:

  • Fundamentals of 3D and 4D Computer Vision
  • 3D and 4D Scene Representations
  • Correspondence Problems in 3D
  • Multi-View Geometry, Structure from Motion and Bundle Adjustment
  • Monocular and Depth-Based 4D Reconstruction
  • 3D Volumetric Rendering of Rigid and Non-rigid Scenes
  • 3D Human Pose Estimation
  • Egocentric 4D Vision from Mobile Head-Mounted Devices
  • 3D and 4D Generative and Diffusion Models
  • Controllable Video Generation for Non-rigid Scenes
  • Event-based 3D and 4D Vision
  • Recent 4D Vision Research and Research Trends

Requirements for participation, required level

The course builds upon the programming skills, mathematical models, and concepts learned in the introductory Programming and Math courses.

Teaching staff

Dates ( Calendar view )

Frequency Weekday Time Format / Place Period  
weekly Mi 16-18 X-E0-234 13.04.-24.07.2026

Subject assignments

Module Course Requirements  
39-M-Inf-AI-app Applied Artificial Intelligence Applied Artificial Intelligence Applied Artificial Intelligence: Vorlesung Student information
- Graded examination Student information
39-M-Inf-AI-app-foc_a Applied Artificial Intelligence (focus) Applied Artificial Intelligence (focus) - Graded examination Student information
39-M-Inf-AI-bas Basics of Artificial Intelligence Basics of Artificial Intelligence Basics of Artificial Intelligence: Lecture Student information
- Ungraded examination Student information
39-M-Inf-INT-app Applied Interaction Technology Applied Interaction Technology Applied Interaction Technology: Vorlesung Student information
- Graded examination Student information
39-M-Inf-INT-app-foc_a Applied Interaction Technology (focus) Applied Interaction Technology (focus) - Graded examination Student information
39-M-Inf-INT-bas Basics of Interaction Technology Basics of Interaction Technology Basics of Interaction Technology: Lecture Student information
- Ungraded examination Student information

The binding module descriptions contain further information, including specifications on the "types of assignments" students need to complete. In cases where a module description mentions more than one kind of assignment, the respective member of the teaching staff will decide which task(s) they assign the students.


Passing the assignments is a prerequisite for writing the written exam.

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SS2026_392141@ekvv.uni-bielefeld.de
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Last update basic details/teaching staff:
Wednesday, February 11, 2026 
Last update times:
Wednesday, February 11, 2026 
Last update rooms:
Wednesday, February 11, 2026 
Type(s) / SWS (hours per week per semester)
lecture (V) / 2
Language
This lecture is taught in english
Department
Faculty of Technology
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663400351