Human action requires to select currently important information from the wealth of information coming in from the senses. Brain mechanisms of attention enable this selection, and thereby provide a cornerstone for intelligent interaction with the environment. Here, we are going to explore the principles of attention, and apply it to the use and design of digital environments. Our goals are to find out 1) what particular needs for attention, perception, and cognition more generally are posed by digital environments, 2) how we can use methods from cognitive and experimental psychology to uncover these needs, and 3) how we can design digital and virtual environments that meet these needs to enable a successful and effortless interaction with the environment.
IMPORTANT:
The places for this seminar will be assigned using the "LernraumPlus" (e-learning platform) of the following course::
+++ 271057 Platzvergabe GF-Allg1.3 Seminare (Vtr) [ Horstmann, Albert, Poth ] +++
FOR YOU TO PARTICIPATE IN THIS SEMINAR, IT IS MANDATORY TO SIGN UP IN THIS COURSE AND FOLLOW THE INSTRUCTIONS IN THE LERNRAUMPLUS (e-learning platform).
*** PLEASE NOTE THE DEADLINE INDICATED AT THIS COURSE ***Roda, C. (2011). Human Attention in Digital Environments. Cambridge University Press. Available online at Bielefeld University's library.
Module | Course | Requirements | |
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27-GF-Allg1 Allgemeine Psychologie I | GF-Allg1.3 Vertiefung zur Allgemeinen Psychologie I | Study requirement
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Student information |
The binding module descriptions contain further information, including specifications on the "types of assignments" students need to complete. In cases where a module description mentions more than one kind of assignment, the respective member of the teaching staff will decide which task(s) they assign the students.
For course credit, you have to:
1) give a short video talk about a topic of the course
2) contribute to the discussion in our seminar sessions