All courses for recent semesters:
Reference no. | Teaching staff | Topic | Type | Dates | My eKVV |
---|---|---|---|---|---|
392259 | de Kok, Kopp | Interactive Character Animation | S | Mi 14-16 in X-E0-224 [09.10.2017-02.02.2018] |
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Reference no. | Teaching staff | Topic | Type | Dates | My eKVV |
---|---|---|---|---|---|
392268 | Zell, de Kok | Projekt 1: Game Engineering - Space Gladiator | Pj | n.V. [11.04.-22.07.2016] |
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392269 | Zell, de Kok | Projekt 2: Game Engineering - Shadow Game | Pj | n.V. [11.04.-22.07.2016] |
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392270 | de Kok, Betz | ISY Team-Project: Talking Head | Pj | by appointment [11.04.-22.07.2016] |
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392276 | Zell, de Kok | Projekt 3: Game Engineering - Icarus VR | Pj | by appointment [11.04.-22.07.2016] |
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Reference no. | Teaching staff | Topic | Type | Dates | My eKVV |
---|---|---|---|---|---|
392130 | de Kok, Zell |
Game Engineering I
Limited number of participants: 20 Course taught in English |
PjS | Wed 14-16 in CITEC 1.015 [19.10.2015-12.02.2016] |
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392259 | de Kok, Kopp | Social Signal Processing Course taught in English | S | Fri 14-16 in X-E0-205 [19.10.2015-12.02.2016] |
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