All courses for recent semesters:
Reference no. | Teaching staff | Topic | Type | Dates | My eKVV |
---|---|---|---|---|---|
392032 | Zell | Game Engineering II - Computer Graphics | S | Fri 12-14 in V4-119 [11.04.-22.07.2016] |
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392268 | Zell, de Kok | Projekt 1: Game Engineering - Space Gladiator | Pj | by appointment [11.04.-22.07.2016] |
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392269 | Zell, de Kok | Projekt 2: Game Engineering - Shadow Game | Pj | by appointment [11.04.-22.07.2016] |
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392276 | Zell, de Kok | Projekt 3: Game Engineering - Icarus VR | Pj | by appointment [11.04.-22.07.2016] |
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Reference no. | Teaching staff | Topic | Type | Dates | My eKVV |
---|---|---|---|---|---|
392121 | Zell | "Hot Topics" in der Computergrafik | S | Mon 16-18 [19.10.2015-12.02.2016] |
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392130 | de Kok, Zell |
Game Engineering I
Limited number of participants: 20 Course taught in English |
PjS | Wed 14-16 in CITEC 1.015 [19.10.2015-12.02.2016] |
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392193 | Zell | AG Computergrafik | S | Mon 10:30-12:00 [19.10.2015-12.02.2016] |
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Reference no. | Teaching staff | Topic | Type | Dates | My eKVV |
---|---|---|---|---|---|
392032 | Zell | Rendering techniques for game engines | S |
Mon 14-16 in X-E0-213 [07.04.-17.07.2015]
Fri 12-14 in X-E0-201 [07.04.-17.07.2015] |
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392121 | Zell | "Hot Topics" in der Computergrafik | S | Mon 16-18 in U5-133 [07.04.-17.07.2015] |
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