Serious Games have two purposes, i.e. making fun while following a certain 'serious' goal. In our case, the 'serious' goal is the haptic rehabilitation of stroke patients. The fun will be guaranteed because the game is based on the tower defense genre. Since this already exists: what will be your job within the project?
Imagine your grandma will play the tower defense game: will she understand it if there are no explanations at all? Probably not. So within the project, you will develop a tutorial (using Unity and C#) and evaluate its comprehensibility.
This project is Corona-compatible.
(not mandatory but helpful:)
- experience with Unity, C#
- experience with Python
Frequency | Weekday | Time | Format / Place | Period |
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Module | Course | Requirements | |
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39-M-Inf-GP Grundlagenprojekt Intelligente Systeme | Gruppenprojekt | Ungraded examination
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Student information |
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